Object-Oriented Programming is a programming language model which revolves around objects and not actions. Generally, it was viewed as a procedure which takes input, processes the data, and gives output. Here are some basic concepts of OOP such as
Abstraction: The process of picking out i.e. abstracting similar characteristics of procedures and objects.
Class: It means categorizing objects. However, a class defines all the common traits of the numerous objects that fall under it.
Encapsulation: It is defined as wrapping the data under a single, consolidated unit. In Object Oriented Programming, it is defined as binding data with a function that manipulates it.
Inheritance: Inheritance is defined as the ability of one class to derive its characteristics from another class.
Interface: Interface comprises the languages and the codes used by various applications to communicate with each other.
Object: Object is a self-contained entity. It consists of data as well as procedures.
Polymorphism: It refers to a programming language’s ability to process objects uniquely according to their data type and class.
To determine, Object Oriented Programming with C++ deals with objects which are to be manipulated. It does not define the logic. An object can be a method, a data structure, or a function. An object is defined as an instance of a class where variables, methods, and data structures come together to make an object. The objects can contain both data as well as functions.
These are computer applications that are developed to solve sophisticated problems about a specific domain, which is at a level far beyond the reach of a human brain. It has the following characteristics such as
It includes formal and informal electronic systems primarily concerned with information sharing and communication to and from people inside and outside the organization. Examples of office automation systems such as
They are also known as Object Database Management Systems (ODBMS). These databases store objects instead of data, such as integers and real numbers. Objects consist of the following such as
Attributes: Attributes are data which defines the traits of an object. This data can be as simple as integers and real numbers. As well as, it is reference to a complex object.
Methods: They define the behavior and are also called functions or procedures.
Object-oriented Client-Server Systems deliver the IT infrastructure that creating object-oriented Client-Server Internet (OCSI) applications. Here, infrastructure refers to operating systems, networks, and hardware in Embedded System Programming Course. It consists of three major technologies such as